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Out Of Reach
3D Platformer Game
Game Description
Out Of Reach is a 3D platformer delivery game. Players will be playing as a deliveryman in a post-apocalyptic setting where radiation is everywhere. He has to go pick up deliveries for the needs of the remaining survivor without getting too much radiation exposure and turning into a zombie himself.
Project Details
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Team size: 9 (7 Programmers, 2 Designers)
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Prototyped in unity first, before transferring to custom engine made by programmers
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Role: Lead Designer
As Lead Designer
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Level design
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Mechanics and concept design
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C# scripting in unity for mechanics and gameplay
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Host gameplay testing sessions and gather feedback
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Regular meeting with the tech team to align our milestone goals
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Planning of design team schedules
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Transfering of gameplay from unity into the custom engine
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