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Recoil
2D Shooter Platformer Game
Game Description
Recoil is a game whereby players have to master the control of using the recoil from the gunshot to propel themselves to traverse through many dangerous obstacles.
Project Details
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Team size: 7 (5 Programmers, 2 Designers)
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Prototyped in unity first, before transferring to custom engine made by programmers
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Role: Lead Designer
As Lead Designer
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Level design, because of the unique control of the recoil mechanics, I had to take great care of the metrics in the game
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Mechanics and concept design
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C# scripting in unity for mechanics and gameplay
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Host gameplay testing sessions and gather feedback
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Regular meeting with the tech team to align our milestone goals
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Planning of design team schedules
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Transferring of gameplay from unity into the custom engine
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Polishing and gameplay feedbacks
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